Fun sprite work this week, crammed between meetings and feedback on first very rough full playthrough. Woohoo have a great weekend all!
Daily UP
Mecromage Elgon Concepts
Some concept work on group of enemies called the Elgon, for Indie game Mecromage.
Master Haloth’s Trinkets and Trade
What wealth of junk or gem holds within this wizard’s collection of rare mana vessels and vintage kitten care contraptions?
Problem: Dynamic 2d platform..
.. what am I really illustrating?
So, what am I looking at? When your rendering anything artistically you want references, and lots of them. You are primarily creating a 2d illusion from a 3d concept, most of the time something from the world we live in. For the old school platformer I’ve found that from where the character’s feet meet the ground and toward the viewer ‘thar be dragons’, as a mindful adventure once said.
Daily UP 2011.10.26
Goal: Reset frame for hero and come up with some bad guys!
Daily UP vLog: 2011.10.27
Daily UP 2011.10.25
2011.10.25 – Goal: Generate a screen shot of a game more rooted in the NES era.
UP E2D – vLog 2011.10.25–all in a days work