Concept work for Stage 9

stage-demo

I’ve been trying to finish up the basic thumb sketches for each of our now decided on 9 stages for the game.  I was the areas to be recognizable much like old school SNES and NES games were.  As soon as you saw a screen shot of any, even a super small one, you’d instantly know the area by the color pallet alone.  This is the feeling I’m striving for atm.

There are some story elements that are fairly well worked out, and that provides me with a starting point for the area.  This is an extremely rough draft, but its my day’s work and it does start to capture a bit of the feel that I am looking for in the Stage.

Heres a 2 min snap shot part of today’s work.

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