Art Study, Game Graphics, Indie Game Art, Tiled, Unchosen Paths

Mecromage Foundational Assets

TilesScene04b.png
Test room for Foundational Assets

Foundational assets in Mecromage are the blueprint building blocks that indicate visual asset placement as well as game-mechanic specific objects.  They are designed to easily swap in and out to create Environment Themes.  They are instanced throughout the game in a way that allows them to be easily maintained. Continue reading “Mecromage Foundational Assets”

BaseTradeTV, Design, Projects, Twitch Cheermotes, Twitch Emoticons

Cheermotes for BaseTrade TV

It was my first time making Cheermotes, and this is the result!  Rifkin of BaseTrade, Starcraft commentator fame desired a very retro pixel style.  Each Cheermote concept was his requested content.  I tried to maintain the pixel vibe, but realized pure pixel art might not read well for the intended application, so I used a hybrid of pixel animations (produced in photoshop) and motion graphics (using Animate CC, formerly Flash).  I feel the results turned out well.