Mecromage Foundational Assets

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Test room for Foundational Assets

Foundational assets in Mecromage are the blueprint building blocks that indicate visual asset placement as well as game-mechanic specific objects.  They are designed to easily swap in and out to create Environment Themes.  They are instanced throughout the game in a way that allows them to be easily maintained. Continue reading

BaseTradeTV Reflection

Though I am mired in my current work, I find that it can be a good thing to take small breaks from the grind to reignite my passion for artistic work by tackling smaller more focused projects.  I enjoy doing overlay and eSports work for many reasons, but one of the them is that it utilizes a generally very simple concepts that can be deeply explored through creative problem solving and intelligent design.  This allows me to push aside a lot of the extra considerations that can weigh down exploration of design while I’m working on such a complicated project as my Indie game Mecromage.

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An image to promote the crew of @BaseTradeTV

December of last year I had an encounter with a Starcraft 2 community stream on Twtich.tv that I really enjoyed.  Their obvious passion and dedication purely to the community of gamers was inspiring.  I felt this could be a nice avenue that would allow me to stretch a little and focus on quick creative execution of some small projects.  I contacted BaseTradeTV and offered some graphics support for the channel, they accepted.

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Infantry Moments

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Images scanned from my time in the Marine Corps.  Often Sketching during down time in the field.

After 10 years of being out of a combat environment, I still have what I like to call ‘infantry moments’.

It was early in the morning, couldn’t sleep most of the night again but as the wife woke up and was getting ready for work I was finally able to. In my world, she has taken over guard duty, now it’s okay to sleep.

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Revamping Work Flows

I’ve be pretty crippled by the abundance of work that I must do in my game and daily life, so I’m looking for ways to revamp my current situations. I plan to attack the situation by giving myself proper tools and workflows to circumvent the speed bumps and focus on the hurtles.  A new desktop arrangement, savvy task management tools, taking time to properly annotate and build personal references, and proper outlets for expression and logging are my initial thoughts on mitigating the madness.

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Forging Links

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Neoblon’s culture and peoples should be well thought out, but the realm will always be rich with mystery.  Using the most simple of medium reminds me of how important it is to leave the canvas’ door open, welcoming the viewer to enter by their own accord, and participate in imaging of the fantastic. 

Its incredibly freeing and relaxing to sit with paper and pencil after a long day of digital grinding.  I recommend it to anyone who enjoys any creative endeavor.  There is just something about thee ‘ol analog that allows you to so simply focus on the art.  I have gone months without putting pencil to pad and those times have hurt my development, surely.  Pencil is forgiving, but not so loose as a digital canvas.  The real world is full of imperfection, and the imperfection is what often leads to the most interesting path of ideas, what so tempts the imagination..

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Problem: Dynamic 2d platform..

.. what am I really illustrating?

image004So, what am I looking at? When your rendering anything artistically you want references, and lots of them. You are primarily creating a 2d illusion from a 3d concept, most of the time something from the world we live in. For the old school platformer I’ve found that from where the character’s feet meet the ground and toward the viewer ‘thar be dragons’, as a mindful adventure once said.

 

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Keyes Beholding – SotN Grim Reaper

Speed Painting: Keyes Beholding–SotN Grim Reaper

As a fun exercise I decided to find a screen shot of one of the greatest 2d side scrolling games ever made, Castlevania SotN.  Eventually I’d like to create an entire HD remix of the screen shot as a fun wallpaper background.  For now, I’m going to try and go through piece by piece as a study.

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Getty Ville exploration of the Helmet of Chalcidian Shape

Getty Ville exploration of the

Helmet of Chalcidian Shape

A man happens upon a shallow pool and takes a moment to observe the glitter of scattered coins shimmering in reflections from the beneath rippling waters. The man takes the time to focus on one brilliant coin, and considers its travels. How much more immense must it be to consider the travels of a warrior’s helmet that is thousands of years old, than the ripples of a coin cast into a wishing well? Through observation, research, and personal interpretations of the antiquity of the Helmet of Chalcidian Shape, this piece will be analyzed for personal interest, historical context, and composition.

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