This is an image I rendered in order to place on my PSN profile. I wish I could make it my avatar for PSN as well as Bungie.net, but alas the fates have not willed it. I feel the image is incomplete, but I’ll need to execute the draft and give it some time to watch and learn to decide how best to proceed.
TeamLiquid, Twitter, Bungie Creations
Alas, my submission to the Starcraft Remastered portrait contest didn’t make it as a finalist. But here it is for anyone else who ventures this sector to grab and use as your very own portrait. Please credit/comment if you do! 😀 ❤
A fun little image I did to celebrate all the fun my wife and I have had playing Destiny together. She is a real bad@$$ in that game!
Social media can be fickle. Often times it is wrought with shallow political slander, blasted opinions, cat videos, ‘clever memes’, and lifestyle selfies. This April I delved in a different way to communicate through the post proliferator. Continue Reading
Intimate insight cannot be pried from a person, it can only be shared. – Joshua B. Keyes
Recently I saw a bit of news popup while traversing through social networking sites. It was RDJ walking out of an interview he was doing to promote the upcoming Age of Ultron film. The interviewer seemed to want to turn the interview into a very personal insight piece on the actor and his past, focusing it seemed much less on the purpose of the interview itself. REF LINK
Nostalgia is not only a powerful source of motivation, but it incentives us to explore contemporary concepts from the past and carry forward that which stands the test of time. In this vein I enjoy taking a break from my usual set of tasks in order to pay respects to the masters of the past, and to hopefully glean some bit of knowledge myself.
For all those who’ve played the classic X-COM UFO DEFENCE game, you’ll know that one of the most important skills to learn is how to stall for Day missions. Luckily, OpenXCom allows you to hover over a given crash site or terror mission until the glorious sun rises over the mission objective. Sometimes, however, you’ll have no time to wait.
This art was a joint effort between myself and a good friend, Kayfix. Still one of my favorite web comics ever!
If you are interested in X-Com or Open X-Com, feel free to check out youtube.com/StreetLevelGaming Those guys play too much of this game.